The iRacing 24 Hours of Daytona is scheduled to get underway at 13:00 GMT (8am EST) on January 31. The opening round of the 2015 Road Warrior Series, the race will utilize the driver swap/team feature that enables two or more sim racers to drive the same car and/or assume various roles such as spotter, crew chief and team manager. The event will be a multi-class race for prototypes (HPD-ARX01C) and GT3 (BMW Z4, Ford GT, McLaren MP4-12C and RUF Track) and is open to all iRacers with a road license level of D 4.0 or higher.
iRacing’s First 24 Hour Race Set for January 17-18 Like their counterparts in the Tudor United SportsCar Series participating in last week’s “Roar Before the 24,” iRacers are invited to take part in a pre-season test on January 17-18 in preparation for the iRacing 24 Hours of Daytona, the opening round of the 2015 Road Warriors Series, later this month. In addition to fine-tuning their virtual prototypes and GT cars during the test event, competitors will have a chance to familiarize themselves with iRacing’s driver swap/team feature that makes it possible for two or more drivers thousands of miles apart to race the same virtual car around the clock. As well, the test will enable iRacing to optimize the complex systems associated with staging three dozen or more simultaneous online races — with upwards of 40 cars apiece — for 24 hours. This test race will be an official race but will not count in the standings of the Road Warrior Series. “Whether you’re talking about drivers, teams or sanctioning bodies, pre-season testing is an essential element of motorsports,” says Steve Myers, Executive Vice President and Executive Producer of iRacing.com. “It’s only fitting to have a pre-season test for our competitors and a final systems check before iRacing’s inaugural 24 hour event. Since the introduction of our driver swap/team feature last month, private leagues have successfully run scores of races lasting up to six hours with 50 or more cars. We want to make sure our first 24 hour race goes just as smoothly.” Prototype and GT competitors alike will prepare for iRacing’s first 24 hour race in the Roar Before the 24 on January 17-18
RaceSpot TV are proud to announce that they have renewed their partnership with iRacing.com Motorsports Simulations, to cover the iRacing.com World Championship Grand Prix Series for the 2015 season. In addition, RaceSpot TV shall also provide coverage of the endurance rounds of the 2015 iRacing.com Road Warrior Series, and the 2015 iRacing.com Indianapolis 500
For more than two decades Thrustmaster has brought a unique combination of know-how and innovation to the video games accessory market. Since its founding in 1992, the Oregon-based company has focused on developing precision products that enhance the gaming experience and address the needs of the gaming community worldwide. iRacingNews recently had the opportunity to discuss the company’s past, present and future with Éric Mindjimba, International Marketing Manager of the Guillemot Corporation, parent company of Thrustmaster. Q: Can you talk a little about the history of Thrustmaster? What are the company’s origins
iRacingTV // Inside Look: PEAK Stock Car Dream Challenge 2
Racing.com Motorsport Simulations, the world’s most realistic racing game, announced it will add the fabled Nürburgring to iRacing.com’s catalogue of over 65 laser-scanned race tracks. The news comes in the wake of iRacing’s licensing agreement with Aston Martin Racing cars and the revelation that iRacers recently eclipsed the one billion lap milestone. Today’s announcement at the iRacing Nürburgring 1000 means the more than 52,000 iRacers worldwide will be able to race on digital versions of the 20.8 km (12.9 mile) Nordschleife, the 5.15 km (3.2 mile) Grand Prix Stecke and a combination track linking the two circuits. The tracks are scheduled to be released to iRacers in 2015. In celebration of its partnership with the Nürburgring, iRacing is offering a free, three month subscription to new members who visit www.iracing.com/Nürburgring1000 . “iRacing’s partnership with the Nürburgring marries state-of-the-art motorsports simulation with what is widely regarded as the world’s greatest race circuit,” says Steve Myers, Executive Vice President and Executive Producer of iRacing.com. “We are honored and pleased to be able to make the Nordschleife and the Grand Prix Stecke available to our members who will be tremendously excited by this news.” “We are delighted that iRacing is adding the Nordschleife and the Grand Prix Stecke to its catalogue of great race circuits,” says Dr
iRacing today announced plans to add four Aston Martin Racing cars to its lineup of digital race cars. iRacing will create a virtual version of the Aston Martin Vantage GT3 that will compete next weekend in the iRacing.com Nürburgring 1000 Blancpain Sprint Series event, as well as other Aston Martin Racing cars including the Le Mans class-winning DBR9. “The opportunity to produce these authentic digital Aston Martins is genuinely exciting news for iRacing,” says Tony Gardner, President of iRacing.com. “Aston Martin has long been synonymous with sports car racing excellence, and the opportunity to race the Vantage GT3, DBR9 and other Aston Martins on the virtual tracks of iRacing will generate tremendous enthusiasm among our members.” The Aston Martins will join an impressive list of more than 40 world class sports, stock, touring and open wheel cars already available to more than 52,000 iRacers worldwide.
iRacing has reached – and breached – the billion lap mark. The milestone came on Friday evening when Pebst Augusta (Scandinavia) crossed the start-finish line at Homestead-Miami Speedway in his Dallara DW12 to record the billionth lap run in an official iRacing session. He will receive $500 in iRacing credits for turning that historic lap. “Congratulations to Pebst,” said Tony Gardner, President of iRacing.com